…on the grounds that it impedes narrative. Nothing I’ve said has anything to do with worldbuilding vs narrative. Worldbuilt fantasy is over-engineered & under-designed. Whatever the term worldbuilding implies, it isn’t deftness or economy. A world can be built in a sentence, but epic fantasy doesn’t want that. At the same time, it isn’t really baggy or capacious, like Pynchon or Gunter Grass. It has no V. It has no Dog Years. It has no David Foster Wallace. It isn’t a generous genre. The same few stolen cultures & bits of history, the same few biomes, the same few ideas about things. It’s a big bag but there isn’t much in it. With deftness, economy of line, good design, compression & use of modern materials, you could ram it full of stuff. You could really build a world. But for all the talk, that’s not what that kind of fantasy wants. It wants to get away from a world. This one.